I’m making a test on how I can use blueprints to change from a third person actor to a car, for example. What I’ve got so far is this:
- The car actor from the Vehicle Template
- The Third Person Character from the Third Person Blueprint.
I’ve migrated the assets from the Vehicle template into the third person blueprint, and I’d like know to change from using one actor into the other. This is how I’ve done it so far:
Having done so, when I press “N” two things happen: First, a Third Person Character actor appears. Second, when I press the key again, I can finally control the Third Person actor.
My question is, why is it only letting me control the Third Person Character after I press N twice? Can you see anything wrong with the blueprint I’ve created? Also, I’d like to destroy the car after I’ve possessed the new character. How would I enable that?
Thanks for your time for reading this and have a good day!