How do you set the collision of a child component in blueprint? For some reason a reference from the child component is not changing the collision and also getting the child component from the parent has no collision settings option in blueprint.
What child component - can you be more specific? Do you mean Child Actor Component? If so, the component itself does not have collision, the child actor’s own components would.
It’s still not connected… How do you know it does not work - perhaps you’re testing the wrong thing. Check what it’s supposed to collide against. You’re setting the response to Ignore - is this intended?
Collisions generally work fine, the issue is someplace else we can’t see here, providing that node is connected.
Yes it definately will not update in the blueprint with the collision for some reason…If i change the collision in the details panel inside the blueprint it works. But i need to be able to change it within the blueprint and for some reason the command changed nothing
But here is a new and the main problem, I can change the visibility of the child mesh component like this. But how would i change the collision as there is no option