I am completely stuck! I can’t use Blueprints at all. Although it’s easier than coding, it is still very similar to coding; my coding knowledge is pretty much zero!
If any kind people could help me along, I would be forever in your debt!
What I am trying to do is as follows:
I have a a static mesh (rectangle box) and I have applied a red glass material to it. The mesh as it is has full collision, so it blocks everything.
What I want to achieve is to change the material colour to green and turn collision off completely, so the player can walk through.
I want to achieve all of this using a trigger volume, so, when the player walks close enough to the door frame (inside the trigger volume) the change will happen (almost like an auto door).
This is what I want when the door is ‘Locked’
And this is what I want when the door is ‘Unlocked’
I appreciate any advice people can give me.
Cheers
Jay.