Ive started a simple project with code + side scroller
I have my VS open and unreal, but to build in VS i must close the editor, but if i click Compile in the editor, my changes aren’t picked up
currently the only change ive made is messing with this number :
CameraBoom->TargetArmLength = 500.f;
Do I have to change how my VS is setup for this to work properly? Or something in my editor?
Yes I thinks that’s normal since when you build from VS you create a new dll but the editor is not aware of it. For simple changes you can build from the editor directly, this will generate a temporary dll that the editor will load automatically.
I think anything that doesn’t change the definition of a class is a “simple” change, that can be recompiled from the Editor while it’s running. If you add, remove or change any of the functions or variables of a class, you have to quit the editor and compile in VS. I’m not entirely sure about constructors.