Changing Cloth Simulation Settings at Runtime

This would be useful for making cloth sim very performant.
Self collisions, self intersections, even CCD if you’re bold… these things are relatively cheap for ONE actor. But for a hundred, you’ll lose all your frame budget, and that’s if they’re simple!

Now, if we could put those settings on a per-LOD basis, or change them at runtime for other kinds of perf-saving systems like actor pooling, they could be turned on only when actually needed! Best of both worlds.