Hello. There is logic: a character changes weapon and after that new weapon has to attach to a special Child Actor Component with replacement of previous one but i can’t Set Child Actor. Can i do or have to use Set Child Actor Class and send data to a new actor?
You can’t set child actor, because child actor is actually an instance of a class. It gets created when you set a child actor class, and it will have all the default values of that class. So yes, if the weapon is a different class, then you’ll have to set the data every time you change the child actor class.
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