Changing build configuration not working

Hey, for some reason when I try packaging my project in UE 5.1, it doesn’t package with the right configuration. It seems to be packaging it as a shipping build even though I have development configuration enabled. I can’t bring up console (works fine in editor) and I need to add the steam_appid file separately to the build unlike I’d have to in a development build.

My DefaultGame.ini file also has the correct build config BuildConfiguration=PPBC_Development so I don’t understand why it isn’t working. If anyone knows why this is happening, please let me know.

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I found out I had “for distrubution” enabled in the project settings so that’s why it always packaged it as a shipped build