Hello,
I am in the process of learning BP and creating one of my own. Before I knew better I made a blank regular Actor BP and built inside it but now I would like to change its parent class to Light in order to access some of those native nodes.
I am able to swap the parent but as soon as I do I get a compile error:
"MapCheck: Warning: Default__BP_Flicker_C Light actor has NULL LightComponent property - please delete!"
I even went so far as to create a new Light-parent BP and migrate over all my graphs, functions, variables, etc. and once I got it all rewired it still throws the same error.
I found a few vague references to this in the UE docs and in other forum questions but none helped me sort it out. I cannot find any such null component as part of the BP and repair it. Is there some hidden place I should look for this?
Thanks for any help you might offer