UE-4.27 → I’ve got the basics of my AnimGraph using the AnimStarterPack and a weapon pick up system, however, I’m trying to implement a system that when the player is unarmed, their hands are down, as is the standard Idle Animation and change to the appropriate animation when a weapon is picked up/equipped, such as a rifle or melee weapon. I’m still relatively new to Unreal Engine, so I’m not sure where or how to do this. If anyone could help me out, I’d greatly appreciate it!