Changing a material color

Hello right now I am working on a survival RPG game concept and am trying to get my body temperature meter working its a really simple concept lerping between red and blue colors in a material instance threw blueprints where the current body temperature is displayed via this set up on the Hud Bright Red or 1 signifies really hot and deadly conditions and 0 signifies really cold freezing deadly conditions. I am using the 3rd person demo to prototype this out using blueprints but cannot for the life of me figure out how to get this to work. the way i want it to work is when standing in shade it cools you in areas with a trigger for cold heats you in areas triggered for heat eventually id like to fully realise it and have environment biomes or what have you, but for now using level triggers will work.