I made a post on this a few hours ago but it was very badly worded and quite confusing. What i wanted to know is, is there a way where i can change my variable from one thing to another let me explain a bit more.
Basically i want a umg widget button (there will be 3 buttons for all 3 of the guns) where the user can select between 3 guns says the three guns were called Ak47, Scar, P90
if the player select the 1st option(AK47) it would change my primary weapon blueprint from the default weapon (Scar) to the ak47
Then the default weapon would be the 1st option(AK47) and not the scar and this can be constantly changed so the player can keep switching between new guns