Joining the other to rant on this move as well. Putting it down for any reasons is fine, it was read-only for a while after all.
What I’m angry about is the lack or warning. I really don’t understand how this could have been decided without thinking about a backup in mind in the first place. I’m sure you have metrics that shows how often the wiki was read. I’m surprised even you guys thought about making a post to mention it was being taken down. At this point why not wait for people to discover after the fact ? /sarcasm
Seriously, this is silly and disappointing (and I’m choosing to stay polite here).
I also really don’t like your thinking regarding this:
Why do you end-up deciding what will be put up or made available instead of just everything ?
Sure there are some things outdated or maybe even wrong, that doesn’t mean they don’t have some relevant knowledge. The engine is still a blackbox for many and it’s time consuming to learn its patterns. Community articles at least provide some good overview/understanding even if they are now outdated.
Thinking everything “interesting” should move to the documentation is also a wrong way to reason about it in my opinion (based on my own professional experience as a documentation writer). Some article were good guides or even in-depth tutorials which I don’t see translating well in the documentation. On this point the official documentation as always been very messy with articles on similar subjects put everywhere and hard to track back (and the current navigation doesn’t help either).
Anyway, bad move from you guys. I hope you will learn from it and I hope it’s not just a reflect of a “don’t care” attitude you have internally. (The broken login system that is a low priority is another example of that attitude.)
If I had to mention a few articles/pages I was still using often, those are:
- “Logs, Printing Messages To Yourself During Runtime” - https://wiki.unrealengine.com/Logs,_…During_Runtime
- “Iterators: Object & Actor Iterators, Optional Class Scope For Faster Search” - https://wiki.unrealengine.com/Iterat…_Faster_Search