I have written a script for the character I am using in my game, but nothing I do seem to affect the behaviour of my character. I even put a print statement inside the tick function and it didnt help. It compiles fine and I can run the game. However, what I can not do, it seems, is to update the blueprint.
It is a C++ based blueprint class and I have been able to change it in the past (When I made the original functionality), but now that I want to change it it seems as if it is ignored.
I checked my settings and my Character is selected as the character to use.
I see no errors or warnings related to this in the log either.
Please help me as I am at a loss.