changes in sphere trace by channel

“I had created an attack system that was working perfectly. But today, when I started working on it again, I noticed that the sphere trace has 2 missing lines. Because of this, the player hit detection is not working properly anymore. Any solutions or updates regarding this issue?”

Hey @Surya_Storm! Welcome to the forums!

I’ve seen this happen and it usually shows up fine in the build- but if you want it working for testing, any time I’ve had it happen, usually replacing the node will fix it.

Try that and see if that works for you, and let us know! :slight_smile: