Changes in 4.7.3 how do I get time remaining in state machine?

I’m working on a new animation blueprint but I’ve come across an issue. Previously when you were making transition conditions, you would right click and it would give you “time remaining in XXX” where XXX is your previous states animation. Only, I can’t seem to find that node anymore, either context sensitive or not.

So my question is, how can I know when to transition if I can’t test if the previous states animation has nearly finished?

Am I missing something dumb?