While attempting to update a Wwise integration setting most of my projects assets have disappeared from the Content Browser and the File System.
I went to update,
Wwise
- Integration Settings
- Sound Data
- Wwise Sound Data Folder
- Sound Data
UE asked me to restart, and when it re-opened the vast majority of my assets were just gone, thousands of them. There’s some recent ones saved in autosave and I’ve recovered some via generic file recovery. But there was nothing in the Recycling Bin and nothing in the file system. Seems almost as bad as a script gone wrong could get.
I think this is the relevant portion of the log, but I can’t really make much of it. Can anyone shed light on this?
[2022.09.26-15.19.45:553][ 87]LogDirectoryWatcher: Display: A directory notification failed for ‘C:/Users/subst/Documents/Unreal Projects/MyProject/Content/Collections/’ because it could not be accessed. Aborting watch request…
[2022.09.26-15.19.45:554][ 87]LogDirectoryWatcher: Display: A directory notification failed for ‘C:/Users/subst/Documents/Unreal Projects/MyProject/Content/Developers/subst/Collections/’ because it could not be accessed. Aborting watch request…
[2022.09.26-15.19.45:554][ 87]LogDirectoryWatcher: Display: A directory notification failed for ‘…/…/…/…/…/…/Users/subst/Documents/Unreal Projects/MyProject/Content/’ because it was empty or there was a buffer overflow. Attemping another request…
[2022.09.26-15.19.45:554][ 87]LogDirectoryWatcher: Display: A directory notification failed for ‘…/…/…/…/…/…/Users/subst/Documents/Unreal Projects/MyProject/Content/’ because it was empty or there was a buffer overflow. Attemping another request…
[2022.09.26-15.19.45:554][ 87]LogDirectoryWatcher: Display: A directory notification failed for ‘C:/Users/subst/Documents/Unreal Projects/MyProject/Content/’ because it was empty or there was a buffer overflow. Attemping another request…
[2022.09.26-15.19.48:542][218]Cmd: CLOSE_SLATE_MAINFRAME
[2022.09.26-15.19.48:595][218]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms
[2022.09.26-15.19.48:631][218]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2022.09.26-15.19.48:631][218]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2022.09.26-15.19.48:829][218]LogSlate: Window ‘Project Settings’ being destroyed
[2022.09.26-15.19.49:010][218]LogSlate: Window ‘MyProject - Unreal Editor’ being destroyed
[2022.09.26-15.19.49:245][219]Cmd: QUIT_EDITOR