Hello, I have a question i thought there is to be a simple way to do it… but i couldn’t
understend how.
I have a widget inside a blueprint actor. i want to change the variables of the widget for each time i place the actor in the level . if place the same actor 10 times in the level i want 10 diffrent texts.
if someone can send me a video how to do it or shotscreen
Thank you! iv’e tried to use the text insted of the text box itself
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