Change wheeled vehicle's wheel offset or radius

How do i change the wheel radius on runtime? like change the radius from 30 to 0 , cant seem to find it

Hello, i found solution to your problem on forums: link, but it requires c++.

I think you cant do that in BP, also changing size and recreating phys state can reset forces acting on your physicasset. You can do some hacks using additional bone slot and add pure ‘visual wheel’ to make it easier.

thanks for this!