I´m using this TimeLine to make an effect with cameras by changing FOV, works fine by changing FOW from 90 to 40 back and fordward.
But question is… this value 40 I would like to make it configurable, is there a way to reference and edit this value inside blueprint? I checked several properties and none of them matches with my track or timeline.
You can’t change the value itself (AFAIK), so I’d always have the timeline as going between 0 and 1. Take the output of that and multiply by some value (which you can create as a variable and edit per instance). So, if you set the multiplication value to 40 in one instance, then when the timeline outputs 1, the end result will be 40. In another instance if the multiplication is set to 5000, the end result will be 5000.
hmmm… interesting, i don´t know what “lerp” does but from your post I understand when value is 0 lerp will result 90, and when value is 1 lerp will result 40, is that right?