Hi,
I’ve been wrking for a while on a generic blueprint that calls an instance of an animation blueprint template i’ve created. The issue i have is that i can’t find the way to change the duration of the transitions between the different states i have. This is the approach i’ve followed to achive it but I’m stuck.
If someone knows a way to achieve it, or has a brief idea of how to do it, I would apreciate to read it.
Thank you for your time.