Change the default character


i saw on the third person template that comes with UE that the character is placed on the map and when the game starts, it is being possessed automatically by the player.

i tried to spawn my custom character that i have built but it’s just won’t control it and spawn another one at the player start component.

i want to be able to place in the world editor my character and tell the game: “Set this specific character as the default starting character” (i don’t want the engine to place new character, i want to use the one i spawned in the editor).



You can do this simply by removing all player start actor from the map and then set the ‘AutoPossesPlayer’ property of the pawn that you’ve put in the map to Player 0.

1 Like