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Change static mesh of motion controller by certain time

Hey guys,

I was wondering is it possible to change static mesh of motion controller by certain time.

for example:

Event begin play I have sword, after 5 minutes i have an Axe. I tryed something and look for it but i dont see results.

Anyone did something like thie before?

Best regards!

What did you try? Post the blueprint. A delay node should work.

I will post it tomorrow!

I wanted to do that not only static mesh has changed but the rest of interaction.

cheers!