Change smooth frame rate max during runtime

Hi there,

I couldn’t find any documentation about this, but is there a way to change the max of the smooth framerate range at runtime? Say I want to add a “Max framerate” in the settings menu for the player.

I am aware of the existence of t.maxfps but as far as I am aware that is if you’re using fixed framerate and not smooth.

HI, same problem, don’t find any materials? Its possible in runtime/blueprint?