Change Rendereing Visibliity from Level Blueprint

hello,
i have a flashlight which is unchecked on Rendering Visible in my Character.
and i want to access it from Level Blueprint.
i tried to do it myself but no success…
how can i do that ? thanks for help.

Hello Therealcain,

To set up what you need you will need to cast to your character from the blueprint, from there you can grab the flashlight component (in my example I used a spotlight) and set the visibility!

Good Luck Creating!

Thank you So Much!! its worked!