Kinda new to this, but i have a question.
Is there any way to change a player variable from a widget button?
For example:
I have a widget with buttons, each button was supost to change a variable in my player character(weapon selected).
Im trying to do diferent stuff on event tick(my player) with this variable like in pic 1, atm it is just printing 1,2,3 or 4(one for each button).
if i hit the button, it just keeps printing 1 like i didnt press anything(1 is the default value for the variable weapon select in my character).
It does not store the value from this set from the widget? (pic2) the “XXXXXXXX” print still apears on pressing the button.
Im confused, any ideias on what im missing? i tried to investigate the web my it seems 99% is widget from character and not widget do character.
Thanks in advance.
You are right, i was getting a reference o a type of fjplayer, not my fjplayer, thank you very much.
Fun fact: i was looking ate you maketplace radial menu, but was fearing that would be to much complicated to integrate in my project, thats why i started this, funny you would be the ano helping =)
Hahaha, nice! Glad you found the problem. Happy to help :rolleyes:
If you any questions regarding the radial menu, let me know. I tried to make it as easy and straight-forward as possible. The only complex thing (in my opinion) is the material lol… I’m going to be pushing out an update soon once figure out a way to simplify it. I’ll try and put together a demo video soon too