Hey, just wanted to add my thanks to @Ares9323 for making this handy plugin available for free.
I wanted to show a tiny change just in case it is helpful for anybody. I had been looking for a way to bulk edit physical materials since these do not transfer from parent material.
It is easy to adjust Ares’s utility to do that:
just adjust the code like this and it works
@hugo.jackson
double check that you added the UPLUGIN file to your plugins folder in the project (outside of content folder) and then restart unreal.