Hello there
I am searching inspirations like tutorials or existing games to make a game with the mentioned effect.
If the player takes a path multiple times, it shall change its texture and displacement.
I tried looking for tutorials which do this in snow, but found only one (Creating a Terrain Path With Unreal Engine’s Blueprint)
Do u know any other tutorials which use this technique or games that have this feature in it?
It does not sound very complicated on the paper, but i’m looking for different approaches.
Sorry for my bad English.
Thanks for helping
Greetings