Hi, this is my first post. I’m trying to make a 3D game that changes the movement style in a box for specific locations. In some places, it moves like a side-scroller, and in others, it moves in 3D using W, A, S, and D. Can anyone help me?
Hey there @Piicapollo! Welcome to the community! I would recommend a new developer to follow one of these tutorials to be able to convert the third person character controller into a side-scroller character controller. In your case if it has to transition, you would need to make a toggle to swap between these changes and the original third person character controller’s setup.
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Have two cameras on your character, one for the first view, and one for sidescroller view. Have another blueprint with a collision sphere, in the player do an event overlap and check for that object, and make a new event called switch views and have the overlap event call that
In the switch views event, use set view target with blend to change to the other camera, and set a Boolean called “sidescroller” to true
in the movement events, use a branch to check if sidescroller is true, if it is, move the player in sidescroller directions. If it’s false, use what you already have.