Hello, guys i have recently published my first android game and i am about to publish my second but i just wanna ask how change of graphic works in UE4? When i played my game in editor it looked nice (shadows, lighting…) but in the mobile it is looking worse. I know it has something to do with OpenGL and type of mobile softver. So my qustion is : Is there a way to keep graphic same on all devices. And: Why is this happening, is this change of graphic on all mobile devices? Thanks for explanation. First picture - game in editor
Second picture: game in mobile