Change object

I’m new in unreal and working on an architectural project I want to make a blueprint for changing the furniture for other models, like a chair or sofa, like in this video at 0:40
Someone can help me?

And I real wont to lern how to do it


The answer is SetStaticMesh node.

You probably want to have the chancing sofa to be an actor blueprint that has a static mesh component inside it.

Basic interaction logic which is bit more complicated: you’ll have to line trace by channel forward on tick inside your character BP and if hits, cast to that sofa BP, create UMG widget, show mouse cursor, pass the sofa BP to the UMG widget. From the UMG widget, you’ll need to set the sofa BP static mesh.

That might have sounded hard, but hope that helped :slight_smile: