Change Normal Map

Hello! I’m trying to create a blueprint that when a UMG button is pressed it will swap out the normal map of multiple materials.

Ultimately I’m creating an interactive product viewer. and want to change the normal map on every material in accordance to a UMG button press

If anyone has any solutions or knows of any video references that do this please send my way.

This video should walk you through what you’re looking for: Change texture from BLUEPRINT - UE4 Tutorial - Dropdownlist - YouTube