Change max world size to make origin shift happen sooner?

Hi,

I can use World Comp to shift the world origin, but in my case I’d like to do it sooner than the hardcoded Max Wolrd Size limit.

Can anybody tell me where I can find this value and change it? I am getting floating point errors just a few kilometers from origin (actors are ~10cm and need precise control so it is a problem sooner than typical)

I found the EngineDefines.h file which has the MAX WORLD SIZE = 2097152.

I reduced this value, saved the file, but in the engine in the World Comp minimap tab, there does not seem to be a change.