Change max walk speed with replication

Hi!

Basic movement scripting, with input action (jog) being pressed to change max walk speed between pressed and released.

Character max walk speed is set @ 200.

Reg walking speeds @ 200 there’s no issue but somehow the max walk speed @ 375 isn’t being replicated properly.
When at speed of 375 client stutters since it’s not properly registering the updated walk speed through the server. How can I achieve this?

Any help would be much appreciated! Thank you!
:slight_smile:

@

@ Pretty sure I figured it out by tinkering around, Here’s my blueprint for it. Will see if this works for everything else, think it should.

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