Hi!
Basic movement scripting, with input action (jog) being pressed to change max walk speed between pressed and released.
Character max walk speed is set @ 200.
Reg walking speeds @ 200 there’s no issue but somehow the max walk speed @ 375 isn’t being replicated properly.
When at speed of 375 client stutters since it’s not properly registering the updated walk speed through the server. How can I achieve this?
Any help would be much appreciated! Thank you!
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