I googled, not exactly what I need or too complicated, so sorry, I need to ask:
So I do line trace on an actor with a cube mesh
I need to change material of the actor, which has no material assigned at first
I cannot figure out how to proceed after Hit Result? I tried Cast To Static Mesh Component, compiled is yellow: says it would always fail …
I have Hit Actor, no idea what to Cast To, etc …
Did some googling this is what I found
Glad to have helped I learned something also.