I remember seeing this somewhere but can’t seem to find the option anymore…how do I change the direction the wood grain is running in? Like tilting it. Making it run corner to corner instead of side to side on a platform?
I am pretty sure you should be using a Blueprint that modifies the material as a Dynamic Instance Material. UE has a great tutorial on DIM’s on their Youtube channel. This way you can modify the CustomRotator for the material instanced only on the object you want modified.