This blueprint toggles my light (pointlight) on and off and it changes the emissive color of the lampshade material .
Pointlight off -> Black emissive color - Pointlight On -> White emissive color.
Everything works fine but as you can see this blueprint works only with the one specific walllamp_A mesh.
How can I change the material of all lampmeshes with a specific tag in the scene? For example all pointlights with the tag “switchable”…
Hope somebody can help…You know I’m the graphic guy…