Change locked axis in blueprint at runtime?

I believe a way to change the physics locked axis at runtime via BP’s was meant to have made its way into 4.5, did that happen?

I can see a node to change the enumerator that’s in the details/physics section (6dof etc) but can’t find how to edit the locked axis specifically, or just switch all locked axis off altogether.

Thanks.

Anyone that can shed some light on this? Even to say it’s not possible?

Cheers.