Hello, when I play start the game begins in a different level (Cabin) than the one where is supposed to start (Persistent Level). That level is not loaded. Why this is happening?
I’m not understanding your question too well and there is not enough information here for me to work with to be that helpful, but I can try.
First make sure in your project settings, under Maps and Modes that the editor and start levels are set the way you want them to be set. If that’s not the issue see my next step below.
From what I can see in your one screenshot, it looks like the cabin level is the only map you are using. But whatever the “Persistent Level” is named, you can manually load it in using blueprints, you can follow this article for more information on that and will help you understand more how to use the level menu you have open in the screenshot:
Hopefully this will lead you to a solution. I will need screenshots of your level blueprint or whatever script you are using to manage your levels to help you further.