Does anyone have any advice as to how to return to lobby level when there are two players in a room? I’d like any player to have the ability to return to the lobby map at will, leaving the other player in the room. Open level works without issues when there is only one player in a room, but I’m having difficulties when there are two or more players. The same goes for trying to host a different room while already in one. Servertravel command doesn’t really do the trick either.Any help would be appreciated.
so i try to do it, first create some where button in user widget object add there button on click open level by name or object reference player will go there
I have idea if i am not wrong you doing server game you can watch video about how to kick player in server game then by this you can do same stuff for each player video example which i use before:
Hi, even after playing around, implementing the kick function, nothing changes.
The kick function also uses open level, which simply does not trigger when there are two players. The same way quit game and restart game nodes do not work when there are two players. I’m not sure what I’m missing.