Change input action trigger on option change

Hi,

I’ve got an option menu and one of the options I want to have is a Toggle Crouch as in do you need to hold it or press it once. When I set any option via its widget it saves to a map within the save game object.

Basically, is there a way to add or swap triggers so that the input requires a press instead of a hold and vice versa

I could ofcourse do some workaround in the sequence below but that’s not what I’m looking for

Bump.

Still looking, maybe there is something similar to the unmap key? where you can remove and add a new trigger?