i am working on a project where you can change different variables for walls and meshes. im wondering if there is a way i can have my HUD change the variables that are shown based on what object or wall is selected. for example, i would have different setting for that user to change if they have a glass bottle selected than a couch. and i would like my HUD to change based on which one is selected.
Using “widget switcher” inside HUD, if you make him in widget.
Sorry for my bad english