Change Frustum Culling settings?

Is there a way to change the settings for frustum culling?

For example, deactivate it in a small section for testing or add an offset to the camera frustum.

Or can I only change when I edit the source code and then recompile my Unreal Engine version?

I know frustum culling is highly optimized and essential for real-time render performance. I am still interested in some of these tests.

Thank you in Advance.

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