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Change Focus distance?

Is there a setting for how close we get to a selected mesh in the viewport when pressing the hotkey for ‘focus’? I’m finding that it jumps too close for most cases and I immediately need to pull out to get a better view of the mesh’s context, which then un-center’s the viewport perspective of the orbit.

If I focus on something large like a mountain, I then need to pull out and when I orbit around the mountain it is no longer in the center of the orbit.

Just a little thing.