Change Fly-mode Seetings in Collab Viewer

Hi there.

For a Archviz-projekt in Ue4 i use the collab viewer template (because its easy to change Fly-, Walk- and VR-mode).
Is it possible to change the settings/blueprint in Fly-mode so the camera can not through everything?
Collison and camera blocking volumes not working in fly-mode…
In Walk-mode and VR-mode it works fine.

Hope someone can help me.

Hi, If you are still looking how to do this:
You will need to go into and edit the BP_Desktop_FlyMode_Pawn found in CollaborativeViewer>Blueprint>Pawn>Desktop

In there you will need to select the CapsuleComponent, and then edit its collision preset from none to pawn.

See image, I hope this helps you. It is great to use with blocking volumes so they are limited to where you want them to be.