Hi there! Can anybody say if these settings can be changed during runtime in a packaged project ?
Use Fixed Frame Rate (bool)
and
Fixed Frame Rate (float)
Thanks!
Hi there! Can anybody say if these settings can be changed during runtime in a packaged project ?
Use Fixed Frame Rate (bool)
and
Fixed Frame Rate (float)
Thanks!
I found setting GEngine->FixedFrameRate can change the fixed frame rate at runtime.
I haven’t tried GEngine->bUseFixedFrameRate, but it can also change.
GEngine->FixedFrameRate = 60.0;
GEngine->bUseFixedFrameRate = true;
It doesn’t seem to work in the command console. Do I need to input that somewhere else?
My bad, there is the tag C++.
Is it possible to do that in blueprint?
2024, so is it possible at runtime ?