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Change emitter rotation based on angle of attack?
Development
Character & Animation
Emitter
,
attack
,
line-trace
,
rotation
,
question
,
unreal-engine
,
Character
AreC
(Mana)
March 7, 2021, 4:38pm
2
After some trail and error, I finally got it working the way I intended.
331709-characterbp.png
979×683 166 KB
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