I’m trying to change the emissive intensity parameter of a dynamic material instance using a simple slider in the HUD.
I’m unsure why it won’t respond.
There is a parameter set in the master material.
When the blueprint is spawned it creates a dynamic material instance and assigns it to the mesh component.
When I attempt to change the slider in my HUD widget…I dont get a result.
Is there anything jumping out as being wrong with this ?
Thanks a lot.