I have created Blueprint GameMode and set that in World Settings in GameMode Override. In that GameMode blueprint I have set Default Pawn Class (another Pawn Blueprint class) which reflected in World Settings Default Pawn Class. Now when I start the game in the position of PlayerStart I see my Blueprint Pawn. The problem is that this is not visible in World Outliner and I cannot select my pawn and tweak some parameters as well as some public variables. How can I change them without editing the Pawn Blueprint?