Change default FOV setting in editor

Does anyone know if its possible to change the default FOV setting in the scene view and static mesh editor?
Constantly switching from the 90 degree default (equivalent to 18mm fisheye?) to 55 or less.


If you want to have a change of pace, increasing or decreasing your field of vision (FOV) could be well worth the effort.You can do this by clicking Help NS Options, navigating to Game Settings, and choosing Enable Developer Console.

Did you ever solve this? Couldn’t find anything and I run the static mesh editor on a vertical screen making it look… bad with 90 fov. :slightly_smiling_face: