Change data in Map Variables

Hello. Is there a way to change data in map variables with Set Members instead of using Break and Make with transition of all

nodes?

Try this:

I hope it’ll be helpful for you.

My Products

In this situation the element will have default values in nodes what weren’t connect in contrast to changes in other types of variables where unchanged (hidden) variables in Set Members stay the same.

The current values are saved.

It’s default. If i change it and try to save i will get a default value. Try to make False and save and will get True, because it’s Add defaultly has only default values. This is why don’t know how simplify the break and make in the case of map.

It does not default. I’ve made the structure, and the default value is false.

Default is what you assigned in a class or an actor before Begin Play. If you change a value in runtime and use “Add” node with Set Member it automatically writes default values down into hidden variables.